Posts

Showing posts with the label Art

This is your laptop on low storage space (lobbing a colossal tantrum) - also, cross-stitch pattern.

Image
It's time for another round of "Shunt everything off of Neon because it has fuck all storage space and it's having a universe-ending conniption"; I knew going into it back in 2023 that 128GB is bugger all storage, but this load of ol' pants was all I could afford at the time. While that whole drama was going on, I did a bit more housekeeping on Rose Fossil, trying to bring some discipline to years worth of files that were lazily dumped on there to sort later and among all this chaos, I found more old art... it's time for the Saturn pattern! This is one of those things I've been meaning to get a better photo of for ages but for now, here's the general gist of it. This is the final version of the pattern, from 2024, based on the striped version of the logo, with French knots and Smyrna stitches for the stars, and using some lovely variegated thread for the nebulae. Can't remember the specific DMC number but it might be called Bougainvillea. It's ...

People say that money can't buy you happiness, but it can get you a custom Hologram Farkas badge, and that's basically the same thing.

Image
This started out as a spontaneous doodle for a bit of fun, back around the start of July, and suffice to say it all got a bit out of hand. This watercolour version ended up sprawling over about 3 days, then I spent another night on a different version that was only supposed to blow the bloody doors off take about half an hour or so and now it exists in badge form as well (and more design ideas are waiting in the wings.) I might've gotten a bit carried away there but anyway, here's the doodle that started this little endeavour. The cutaway background is a bit chaotic because it was just not turning out right, so I swept over it with the eraser tool until it ended up looking like... something . I also went back and redrew the baton to correct the wonky angle and it still turned out a bit iffy - alas. Now onto the badge version... My main concern about getting the design on a badge is that the watercolour effects and ragged, textured lines wouldn't print well on a small scal...

It came from the colossally disorganised memory stick!

Image
Some more doodles and old art today, rustled up while I was attempting to tidy some folders of doom. Maybe someday I will get all these bits of external storage properly organised and backed up in a sensible, logical manner that would be easy to navigate, but today is not that day. Anyway, onto the art... Starting with this impromptu scribble from a couple of years ago. This is an idea for the redraw of issue 2 of Facts About the World. It will see the light of day eventually. I am determined .  Jonesy and a bit of art style practice, which I am keen on in terms of all the texture and what-have-you... would've helped if I'd actually written down which brushes were used for all this, really. More Facts stuff, with a logo design for the Nautilus Technology Expo. This one was inspired by some retro Sega designs, mainly the PAL region logo for the Dreamcast (the blue version, superb) and the STI logo, as in Sega Technical Institute . Quite an unfortunate acronym, to say the least.....

Facts About the World, Issue 17: Snacks

Image
Sticking Facts About the World up on my blog as a backup today, so let's get into it... In the original version, this was the cursed issue 4; it took about three goes to get that one done, and even then there were mistakes that took forever to fix because I was doing it all in a sketchbook. This version's been done with Rebelle, which was meant to make things quicker and easier, but if anything, it probably takes about the same length of time as the original, just for different reasons (i.e. getting down a rabbit hole with different paint effects, colour schemes, more easily fiddle-with-able page layouts and what-have-you.) This version shows a few teething problems with having not made any zines for a few years, but after the dust has settled, I am at least pleased with how it came out, considering my complete lack of practice and confidence at the time when it was made. Anyway, enough rambling and let's get to it! (Also, as per usual, if you want to see them in full s...

There are always some unfinished things down there, in the dark, waiting to come out...

Image
  Starting with some more art-in-progress today, that I found in the process of feathering the nest a bit more on Newalone; the filename for this one is 'massive spoilers.reb' but that's a version that's further along, so here's the version with the spoilery layer removed. Definitely got ahead of myself with how 'ready' this project was for its close-up, like it rrreally isn't anywhere near yet but well, what can I say? I got excited. Also took a little run at playing Silent Hill 4 on this computer last night, just to see how it runs and sure, a modern PC shouldn't have any bloody trouble running a PS2-era game but I've been burnt before (the absolute state of Sega Saturn emulation circa 2010. Painful .) and didn't have the highest of hopes. Still, it runs smoothly, the controls are responsive, it looks... appropriately crunchy and muddy for the era, so once I've wrapped up my current playthroughs on other games, then that'll be nice...

A moving beast of man, it's hungry for a fearful heart (or bloody hell, I actually got some art done.)

Image
Two posts in one day? What's the meaning of this?! (To be fair, the Cats one was put together on Monday, I just scheduled it for Wednesday because that is the traditional day for posting Cats .) Anyway, I had another wobble and was weighing up giving up on art for probably about the millionth time, then cooled off and quietly got this done. The sketch is from a while back, my motivation troughed and it's been languishing on a memory stick for a bit.  The mood music for this one is Titus Alone by Aldous Harding ; there's also Titus Groan , which has glossier production and more filled-out instrumentation, but I like the more sparse atmosphere on this one, it's more liminal and eerie. Given the history of the Gormenghast trilogy and the circumstances under which 'Titus Alone' was written, it's also appropriate that it has a comparatively light touch, but that's a tangent for another time. Still, while we're on this subject: Justice for Juno! As pe...