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Facts About the World, Issue 17: Snacks

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There's preamble here so if you're inclined: Hello! If not, feel free to scroll down until you see a happy eel, where the zine begins, and enjoy. Earlier today, it occurred to me that Facts About the World isn't active anywhere at the moment. The CF page might still be up although I don't know if/how long that will last, given that I deactivated my account. Maybe at some point, I'll take a run at re-learning HTML and possibly make a Neocities site for it, but I have my reasons for not wanting to bother with art sites/forums/social media/all the rest of it. These things are basically more work, on top of my actual day-job; it's another drain on my borderline-nonexistent social battery, and a waste of time and energy on something that gives me absolutely nothing on an emotional level. Making art is great, I love that side of things, I love writing silly things and doing colourful drawings to go with them, but having to maintain a "presence" here, there ...

There are always some unfinished things down there, in the dark, waiting to come out...

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  Starting with some more art-in-progress today, that I found in the process of feathering the nest a bit more on Newalone; the filename for this one is 'massive spoilers.reb' but that's a version that's further along, so here's the version with the spoilery layer removed. Definitely got ahead of myself with how 'ready' this project was for its close-up, like it rrreally isn't anywhere near yet but well, what can I say? I got excited. Also took a little run at playing Silent Hill 4 on this computer last night, just to see how it runs and sure, a modern PC shouldn't have any bloody trouble running a PS2-era game but I've been burnt before (the absolute state of Sega Saturn emulation circa 2010. Painful .) and didn't have the highest of hopes. Still, it runs smoothly, the controls are responsive, it looks... appropriately crunchy and muddy for the era, so once I've wrapped up my current playthroughs on other games, then that'll be nice...

The Demon Tree Rides Out, planet-shaming and more monster guts

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  Continuing the theme from yesterday's post , I've also returned to the comfy slippers of The Callisto Protocol, to balance carefully evading monsters in the North Sea with kicking the fuck out of them on one of Jupiter's Galilean moons. This is another one of my desert island games that isn't on GOG yet so if you are inclined, do please go vote for it and maybe yell about it as well , even if it's literally just "Get this released so that fucking loon Giglamps will stop chivvying all and sundry about it" - I would be very appreciative! And look, not getting into video game discourse, but the sooner I can completely divest from the Playstation ecosystem, the fucking better at this point. Anyway, back on message for keeping it light here: I got a hankering to come back for another stomp about after a conversation regarding Jupiter and its main moons getting a bad rap in works of fiction, sometimes non-fiction as well, although if you ask me, Venus is th...

If you're tired of monster guts, you're tired of life

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  It's been a bit since there were any video game screenshot posts, and according to the information on Mariner, I haven't bothered with any games since March (although I have been picking up some of my personal desert island games on GOG and voting for numerous others to be added, for a bit of futureproofing.) Y'know what's not on GOG right now? Still Wakes the Deep. Seriously . This absolute banger 'ere is not on that platform and frankly, that is a travesty.  If you're a member on there, please consider going to vote for it , and if you're inclined, lend your voice as to why it deserves to be preserved, to scare the shit out of, and to devastate, future generations. I refuse to accept any discernible risk of this gem being lost to the fleshy mass of a North Sea eldritch horror. This is an important matter. Now, onto some pictures... This scene, even several playthroughs deep, is still genuinely disturbing. Having grown up with horror films, books and ...

The post office is about life and lifting the lid on Schrödinger's demon tree

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Catching up with some more photos today, this time from a couple of leisurely wanders, through Sutton yesterday and to the nebulous land between Higher Hurdsfield, Kerridge and Rainow today. Getting to Sutton unfortunately requires going up sodding London Road (there are some rough spots in town but words cannot do justice to precisely how shit and depressing that particular part of town is, it's fucking grim ) but thankfully, once we get just past the canal bridges and the car wash, then we can take a detour through Lyme Green, a pleasantly picturesque village, where we are welcomed by the hoofin' great tree near the bus stop. Also of note, work has resumed on The Other Death House, not the Death House that turned up a while back (that has since found a buyer, fair play to whoever has taken that on, they've got their work cut out there!) It's been sitting there with naff all happening for at least a few years and at one point there was an old sideboard effort outside...